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Guild Wars 2: In-House FAQ

The conquerors of Ascalon, the charr are ferocious, warmongering creatures-the intractable foes of humanity. Now, as greater dangers threaten their conquests, the charr legions marshal their war machines to meet their enemies with deadly force.
The norn are half-giant brawlers from the frigid northern lands who can shapeshift into mighty bestial forms. They've been driven from their homeland by a force beyond reckon, and now regroup among the lost dwarven ruins of the Shiverpeaks.
The asura, who once ruled the caves and tunnels below Tyria, are an advanced race of small stature and large intellect. Having emerged from the depths, the asura aim to rule the surface world with their powerful golems and razor-sharp wit.
Not much is known of the sylvari, save that they are a race of sentient plant-beings, newly blossomed into the world. They are the youngest of the races, and are bound together by a common dream.
How will character progression work? Will you be raising the level cap?
Guild Wars 2 will have the kind of extensive character advancement appropriate to a persistent world RPG. It is our priority to avoid forcing players into the grind-based gameplay that too often accompanies a high level cap.
Also, to allow players the freedom to play together even if their friends are at a much higher (or lower) level, we are planning to implement a strong sidekicking system, similar to that used in City of Heroes.
We're applying this same philosophy to competitive play. Players will be able to engage in organized, balanced PvP (similar to GvG in the original Guild Wars) without needing to first level up characters, find equipment, or unlock skills. While inside the organized PvP area, all characters will be the same power level and will have access to the same equipment.
Will Guild Wars 2 be solo-able?
Yes. You will be able to advance your character to the maximum level without ever joining a group if you so desire. Most content will be designed in a solo-friendly way, though often with mechanisms for scaling up in difficulty when more players are involved. This will give players the option to experience the game whichever way they prefer.
At the same time, it is important for an MMO community to join together to overcome challenges. There will also be some areas in the game that require a coordinated group effort.

[Source:admin] [Author:admin] [Date:11-10-09] [Hot:]

Guild Wars 2 adds a persistent-world experience, and it retains the unique characteristics of the original game.
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